Numbers Help
Can anyone explain me what those Numbers mean? and how do i know when my world has finished rendering all chunks
9 Replies
First means the version of Java you're using
Second means how much RAM minecraft is using, out of the allocated.
Third means how much memory is getting allocated to the RAM per second
Fourth I'm not sure
Fifth I'm not sure
Six says how much memory is not on the Heap part of your RAM.
You can recognize that DH has finished generating, when the line
says
0
for all the numberswhat does heap part mean?
The Heap is a part of a RAM. The Heap has dynamic allocating and has a dynamic size, but is in return much slower than other parts of the ram
do any of the numbers indicate that i have not much ram allocated (2048 chunks)
You have about 24.5 GB allocated, which should be more than enough.
alr
is there a way to estimate the time that will be needed to render all chunks
The time heavily depends on your CPU, so theres no estimate.
There was a test sometime ago tho, and here are the results on speeds of generating 128 Chunks radius together with the CPU mark of the used CPU
Google Docs
DH benchmark
Sheet1
username,cpu name,cpu mark,time
(minutes),time/1000 mark
(lower is better),best time
(if not vanilla),best time/1000 mark
(lower is better),comments
cola98765,Intel Xeon E5-1650 v4 @ 3.60GHz,11,455,20,229.1,14,160.37,changed threading and added starlight
majo24,Ryzen 7 5800X,27,911,7.75,...
Remember if you want to scale it to how many chunks you’re rendering when you double the amount you’re quadrupling the amount of chunks so if you’re trying to generate 128 the time taken is 4x greater at 256 chunks not 2x
so 1280mins for 2048 if i take bobbythehuman time of 5mins for 128 chunks distance (i have the same cpu) right xd