Terraforged causes random crashes with DH

When I was trying DH with terraforged on 1.16.5, the game crashes on random timings and it says "com.terraforged.mod.profiler.watchdog.UncheckedException: Critical error detected whilst generating Feature" It happens on the occasions such as when I tried to load chunks far away or generate ones with the mod "Chunky"
29 Replies
MOSGIS_San
MOSGIS_SanOP7mo ago
here are the mods i'm using
MOSGIS_San
MOSGIS_SanOP7mo ago
lemme test it... oh it doesn't happen without DH :thinkingblooper: should i try this? oh it fixed the problem thanks :ReadTheFAQ: i could enjoy this view, but don't have chunks far away generated
Puhpine
Puhpine7mo ago
Turn off shader, crack up cpu load in dh settings, and wait
MOSGIS_San
MOSGIS_SanOP7mo ago
it's not shader, it's just a custom sky how to get chunks far away generated?
Puhpine
Puhpine7mo ago
This but without the part about shaders
MOSGIS_San
MOSGIS_SanOP7mo ago
without any mods like chunky or chunk pregenerator?
Puhpine
Puhpine7mo ago
Yes
MOSGIS_San
MOSGIS_SanOP7mo ago
i meant the DH is working to show chunks far away, but there aren't ones loaded outside
Puhpine
Puhpine7mo ago
/slowgen
YAGPDB.xyz
YAGPDB.xyz7mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Puhpine
Puhpine7mo ago
Try the second part
MOSGIS_San
MOSGIS_SanOP7mo ago
i meant this part is it working well on this? :thinkingcloud:
Puhpine
Puhpine7mo ago
It's hard to see, can you fly 1000 blocks up? Or are you in survival?
MOSGIS_San
MOSGIS_SanOP7mo ago
i'm in creative
Puhpine
Puhpine7mo ago
Looks to be working just fine, although you may want to change the fog settings
MOSGIS_San
MOSGIS_SanOP7mo ago
so, why some people recommend this mod with chunky? :thinkingcloud:
Puhpine
Puhpine7mo ago
Can be faster for some
MOSGIS_San
MOSGIS_SanOP7mo ago
how to do it? :pharaohconcern:
Puhpine
Puhpine7mo ago
I don't remember where, but it's somewhere in DH's settings
MOSGIS_San
MOSGIS_SanOP7mo ago
so, would you able to get cobble stones even with terraforged settings that generates custom stone stratas rather than just stone? :thinkingcloud: or should i turn off the option to get cobble stones? also the game randomly freezes even with high RAM allocation
Puhpine
Puhpine7mo ago
No idea Is the allocated ram filled every time a freeze happens?
MOSGIS_San
MOSGIS_SanOP7mo ago
no i used 16 GB, but it is still using 8 GB at average
Puhpine
Puhpine7mo ago
Can you send a quick video of it happening with the f3 screen open? Preferably also with the fps graph
MOSGIS_San
MOSGIS_SanOP7mo ago
here you are
Puhpine
Puhpine7mo ago
What happens if you decrease cpu load in DH settings?
MOSGIS_San
MOSGIS_SanOP7mo ago
is "minimal impact" the least one right :caracalthink: ah it solved the problem thanks :MokouHeart: if i had other ones, i'll let you know :rdoveunambiguouslywholesomegaze:
Puhpine
Puhpine7mo ago
👍
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