Initial spawn chunks are still visible from far away, but surrounded by air until my location
When I go far away the initial spawn chunks are still seen but like if they were the end island, and from my location I can see like air or not chunks surrounding the spawn area chunks, also I don't have 2048 render distance as I put in the settings, less than that.
30 Replies
Can you send a screenshot of what you're describing?
I can't until tomorrow, but I can give you a description
Imagine I'm at 1000 100 0
I see the chunks where I originally spawned far away
I see the chunks where I'm standing, with some more chunks because of DH (but I set it to be 2048 chunks, not like 100 chunks)
Between the chunks that I'm near, and the original spawn chunks, an abyss is.
Blank, nothing but void, air.
The colour of sky.
Help me please.
Aereal representation
![No description](https://cdn.answeroverflow.com/1240482586766217236/Captura_de_pantalla_2024-05-15_205437.png)
The light green is like the DH chunks
The low resolutions ones
And also I should see further away, that's not 2048 blocks!
Are you on a server?
And did you teleport?
no
no
you probably need to turn up cpu load and wait a while. 2048 chunks can take days to generate on modern hardware
Oh
But if I stay there for like 3 real life days, then moved away, then returned, would the 2048 chunks still be there? or would them be forgotten?
they would stay there
unless you mean farther than 2048, because then they will be unloaded but not forgotten
A 1024 chunk distance took 20 hours for me to generate on a 7600x at max cpu load
But it doesn’t make sense for the chunks between op and spawn to not be loaded unless they were just never generated
yep, so that probably means DH didnt have enough cpu time to make those LOD's
I understand
Here's the image
![No description](https://cdn.answeroverflow.com/1240725565502132244/2024-05-16_13.00.02.png)
But why are chunks missing in between
because of that?
yes