Cant load server

Ported all my 1.18.2 LODs to 1.20.4 dev (shaders) version by just copy pasting the LOD folder, now when i try to connected to a server with the mod enabled it doesnt load - gets stuck on "Joining world..." and then freezes and crashes
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58 Replies
Yeshi
Yeshi4mo ago
/logs
YAGPDB.xyz
YAGPDB.xyz4mo ago
You should send your latest.log file to provide additional useful information. Logs are located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs
𝖆𝖘𝖌𝖊𝖎𝖗
Paste.ee
View Paste sK4NE
Paste.ee - View Paste sK4NE
𝖆𝖘𝖌𝖊𝖎𝖗
does this work? when i "disabled" the ported LODs it worked
Yeshi
Yeshi4mo ago
haven't seen this issue before so i couldn't tell ya
𝖆𝖘𝖌𝖊𝖎𝖗
:despair:
Yeshi
Yeshi4mo ago
will have to wait for someone more knowlegeable to come along
𝖆𝖘𝖌𝖊𝖎𝖗
1.18.2 dh2 2.0.1 to 1.20.4 dh2. 2.0.4 it seems to work fine if i just dont use the old lods
Yeshi
Yeshi4mo ago
try the latest nightly from #links-n-downloads . i'm seeing something multiverse related and james did some stuff regarding that recently
𝖆𝖘𝖌𝖊𝖎𝖗
i am using that
Yeshi
Yeshi4mo ago
how recently did you download it?
𝖆𝖘𝖌𝖊𝖎𝖗
2 hrs ago
Yeshi
Yeshi4mo ago
@James Seibel (GMT-6) hate to ping you directly over this, but migration seems possibly broken here? crashes after:
[14:09:38] [Render thread/INFO]: Default Sub Dimension not found. Creating: [overworld]
[14:09:39] [Render thread/INFO]: Running SQL update script: [sqlScripts/0040-sqlite-removeRenderCache.sql], for repo: [E:\Program Files (x86)\MultiMC\instances\Civmc 1.20\.minecraft\Distant_Horizons_server_data\civmc\overworld/DistantHorizons.sqlite]
[14:09:38] [Render thread/INFO]: Default Sub Dimension not found. Creating: [overworld]
[14:09:39] [Render thread/INFO]: Running SQL update script: [sqlScripts/0040-sqlite-removeRenderCache.sql], for repo: [E:\Program Files (x86)\MultiMC\instances\Civmc 1.20\.minecraft\Distant_Horizons_server_data\civmc\overworld/DistantHorizons.sqlite]
BackSun
BackSun4mo ago
Does it crash because you're clicking on the window trying to make it do something or does it crash on it's own? That script just drops a single table from the database and should be pretty fast. However if Sqlite decides to take a while you might just need to wait for it to finish.
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