Using chunky but just getting generations that look like this

Not sure what the problem is, all the settings are default. I'm generating at 500, 1000, 1500, going to different spots... Not sure what to do here
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26 Replies
MayBike
MayBike8mo ago
if you're using chunky, turn off distant generation in the dh config and chunky radius' measured in blocks while dh's measured in chunks, try to match lod distance and chunky radius distance
Blink
BlinkOP8mo ago
ohhh they're starting to fill in now
MayBike
MayBike8mo ago
alr
Blink
BlinkOP8mo ago
so I just multiply a chunk (like 128 or 512) and do 2048, or 8192?
Blink
BlinkOP8mo ago
ok they're back hmmm
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MayBike
MayBike8mo ago
if you already turned off distant generation, then it's probably with how chunky generation chunks i suppose wait a bit or a restart would fix that
Blink
BlinkOP8mo ago
alrighty, should I up the cpu to balanced?
MayBike
MayBike8mo ago
if you only pregen, you can go aggressive+ done pregen and you can put it in low impact/minimal
Blink
BlinkOP8mo ago
still just kinda chilling there, is there a way to delete the data like "Distant_Horizons_server_data"? but its just client side, haven't done this on the server yet
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MayBike
MayBike8mo ago
have you try restart? other than that /lodstored
YAGPDB.xyz
YAGPDB.xyz8mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Blink
BlinkOP8mo ago
Yeah I restarted multiple times ohhh ok
Blink
BlinkOP8mo ago
it said one block best I could do
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MayBike
MayBike8mo ago
other than suggestions above, idk about chunky/dh interacting together can only say that it worksTM
Blink
BlinkOP8mo ago
yeah np
Blink
BlinkOP8mo ago
trying to up it to see if it changes anything, but it's kind of working but it just stops at some point this is off
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Blink
BlinkOP8mo ago
thats on
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Blink
BlinkOP8mo ago
it is using 36gb of ram tho that's crazy
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Blink
BlinkOP8mo ago
I turned distant generation back on, just going to leave it over night
MayBike
MayBike8mo ago
you dont have to crank quality preset put it in medium should be enough only change it after done generating other than that, i got no idea other than cpu load to balanced ig
Blink
BlinkOP8mo ago
yeah it's just utilizing 25% of gpu at extreme unless it also affects cpu?
MayBike
MayBike8mo ago
when loading/unloading lods, quality preset has some influence on that (higher quality requires more cpu to switch lod quality while moving, etc.) in generation it shouldn't, but couldnt hurt to try
Blink
BlinkOP8mo ago
also just stumbled upon this
No description
Blink
BlinkOP8mo ago
so I don't even need chunky I can just increase lod distance?
MayBike
MayBike8mo ago
chunky's only required if you want to gen real chunk as well if not, dh generator can gen lod independently
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