Multiplayer: LODs carry across server maps
I'm not sure if there's a means to support this, but the server I'm on has multiple maps through warps. The LODs maintain when switching, so if I use one map and then the other- it shows the previous map on the horizon.
It sucks because it kind of makes it unusable for me. I am using shaders and client side mods, but I'm pretty sure these things are not related. I've added my modlist as an attachment, and I'm currently using the most recent version of Bliss as of a few hours ago.
I would love to know if this can be resolved, or if there are plans to implement a fix for this (if it is possible).
![No description](https://cdn.answeroverflow.com/1238655639664857088/image.png)
![No description](https://cdn.answeroverflow.com/1238655640440934451/2024-05-10_17.54.06.png)
2 Replies
download this build https://gitlab.com/jeseibel/distant-horizons/-/jobs/6827576168/artifacts/download?file_type=archive
and enable multiverse support in dh config
Thanks!