shaders / rendering on LOD chunks is weird and fuzzy
i'm using the RC1 build because the stable one has had issues for me in the past, and recently most if not all lod blocks have become weird and fuzzy and gross. it's especially visible on the snow blocks. does anyone know if there's like. some setting that i could change to get rid of this or
![No description](https://cdn.answeroverflow.com/1238654966810411059/2024-05-10_20.49.17.png)
![No description](https://cdn.answeroverflow.com/1238654967410065479/2024-05-10_20.48.51.png)
5 Replies
advanced options -> graphics -> noise texture
no, i've always been fine with the noise texture, the actual issue is a bit more visible here
![No description](https://cdn.answeroverflow.com/1238655552381259827/image.png)
disable ambient occlusion then
it's in the same graphics tab
boatload of aliasing from playing at a not super high resolution + ssao can look really bad at times
yeah, that fixed it
thank you lol
np