(Solved: Update Essential to 1.3.2.2) Crash with Iris +when Essential is installed+
Hi ! When I use Iris my game crash, when I go to shaders settings too.
Can u guys help me pls :((
Im on fabric 0.15.10 for minecraft 1.20.4
24 Replies
-805306369
and the log
How to get crash reports:
Crash reports can be found in the
crash-reports
sub-directory in .minecraft
on clients, or the crash-reports sub-directory of the server directory for servers. We're probably interested in the most recent file, which you can drag and drop into Discord.Tag requested by slooshie
How to get a log file:
Game logs can be found in the
logs
sub-directory in .minecraft on clients, or the logs
sub-folder of the server directory for servers. We're probably interested in the file named latest.log
, which you can drag and drop into Discord.Tag requested by slooshie
My folder crash report is empty for no reason
only got logs
This log doesn’t appear to contain a crash
The last error in the log is that essential failed to render a cosmetic
Essential was the issue about Iris ?
(sorry bad english im french)
I’m not saying that. I said your log does not contain a crash
Maybe If a rec when the game crash maybe u can see the problem xd
Try with only sodium and Iris
ok ^^
You likely have another mod causing crashes
OMG !!!
Essential was the issues thanks soooo much
It appears to have something to do with account authentication for that error code to get spit out. It may actually functions, but somewhere in the authentication process it failed, and improper management of that failure leads to the crash.
No no its Essentials, he not working with Entity Model and Entity Texture mods
:ioa:
Essential uses your account to authenticate with Minecraft servers...
Essential crashes because of authentication problems.
:thonkwithshades:
ETF made Essentials crash with account authentication? That's unusual.
Anyways, to add, I am basing on the error code that you sent.
Essential have a bot on discord read logs and give me this
So I did what he say and my game working
:Render_Thinking:
Interesting...
Actually, they probably give that response based on similar reported issues and known solutions.
That's pretty easy to implement.
Solution
Done :
Nice.