Lods no longer appearing

I pregenerated my world with Chunky (16k block radius) after 2.0.4 was released, and it's been working fine until now, but for some reason it's stopped showing any of the lods outside a very low distance. My normal view distance is set to 32 and I have my DH distance set to 128, but it looks like it's only showing maybe 40-50 max. I found this issue when I went to The End on the creative version of my world and generated the terrain there, again using Chunk at 16k block radius. I've attached an image of what it looked like after it was done. That's no where near the 128 chunks I was expecting to see, in fact it's pretty much exactly the same as I saw before I started Chunky. Any ideas what's happening here? As I say, it was working fine before and I'm not sure what's changed, other than me updating DH when it asked me to earlier today.
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Solution:
i believe it's generating from scratch which might take a long time, but if it's truly stuck, delete the lods and let it regenerate from a fresh database
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11 Replies
Yeshi
Yeshi•3mo ago
looks like it's still generating to me or it's migrating lods if you updated from 2.0.2 to 2.0.4
BadPapaBear
BadPapaBear•3mo ago
That's the thing, the overworld was generated a week or so ago and I've been using it just fine. I deleted the original sqlite from 2.0.2 and regenerated it for 2.0.4, and it's 8GB for the overworld, and hasn't changed significantly since. The End shows no chunks queued either. Would me generating the end dimension stop the (previously working) overworld from rendering properly if it's not done yet?
Yeshi
Yeshi•3mo ago
switching dimensions should drop the old queue if i'm not mistaken. how long have you been waiting in the overworld? you can see the amount of world gen tasks on the f3 overlay, check if world gen tasks is still ticking down or if it froze you might need to rejoin for new lods to show up in 2.0.4. it's a known bug
BadPapaBear
BadPapaBear•3mo ago
Several minutes in the overworld, which is normally done loading in 30 seconds or less. As I said, it was working previously (yesterday in fact), but even after several minutes I'm still not seeing more than 40-50 chunks out of 128
Yeshi
Yeshi•3mo ago
/logs
YAGPDB.xyz
YAGPDB.xyz•3mo ago
You should send your latest.log file to provide additional useful information. Logs are located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs
BadPapaBear
BadPapaBear•3mo ago
Solution
Yeshi
Yeshi•3mo ago
i believe it's generating from scratch which might take a long time, but if it's truly stuck, delete the lods and let it regenerate from a fresh database
Yeshi
Yeshi•3mo ago
/lodstored
YAGPDB.xyz
YAGPDB.xyz•3mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
BadPapaBear
BadPapaBear•3mo ago
Would the End generating from scratch stop the overworld from being able to be shown until it's done? I'd hate to think that the four hours I spend generating the overworld have been lost 🫣 Yep, you were right. The lods are still generating. I'll leave my laptop on overnight 😄