LODs not updating after massive explosions from Alex's Caves or CWSM
They do update once I place or destroy a block, I remember that block changes are supposed to trigger an update, curious as to why changes made by nonconventional explosions won't count. Maybe the hook that DH uses doesn't get called?
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idk what's the mechanic behind that explosion, but it may be that it does not generate a chunk update, or that update came too soon after last one (small protection aginst lag machines)
as another example World Edit in some versions can change terrain without generating updates
and theory can be easilly tested looking if water flows after the boom is done