Issues with Vivecraft VR + DH + Iris + Shader
When using Vivecraft in VR mode with Iris + DH and a shader that supports DH, the image on both eyes appears distorted.
I believe I'm experiencing the same issue reported here:
https://github.com/X0nk/Bliss-Shader/issues/65"
GitHub
Issues · X0nk/Bliss-Shader
A minecraft shader which is an edit of chocapic v9 - Issues · X0nk/Bliss-Shader
9 Replies
I am using the new Vivecraft update 1.20.1-1.1.9-fabric made to support DH+iris 1.7
Let me guess, it's one eye able to see DH and the other doesn't?
:linus:
No! Actually the DH rendered blocks are the only part of the image which is kinda correct in both the eyes with proper depth.
Everything else seems to be affected by some sort of lens distortion...
![No description](https://cdn.answeroverflow.com/1234125485764645014/2024-04-28_13.45.06_2.png)
Just ran into this issue, I assume its a really simple fix?
:linus:
Well...
You ain't fixing that unless you're a mod dev.
Damn, so possible solutions?
Wait until the mod gets an update that fixes that unfortunately.
Alright. 👍 Thank you for your time!
If I have a VR headset myself, I may consider looking into this problem given the chance. Unfortunately, I can only help at a limited capacity.