Chunks not completely generating

These are the chunks that I am attempting to render with DH after pre-generating 1000 block radius with Chunky mod. I am using Embeddium with Radium ( Lithium Forge port ) and Oculus. Other mods in attached image. Mostly Performance mods.
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9 Replies
MarijnIsN00B
MarijnIsN00B9mo ago
Did you try increasing CPU load and letting it generate for a bit? Chunky isnt a pregenner for DH, it just works pretty well together usually
GHOSTDJ
GHOSTDJOP9mo ago
No i am yet to try that Do i need to let the CPU load be higher at all times?
MarijnIsN00B
MarijnIsN00B9mo ago
Nope, just for generating the LODs When you have a large section generated, you can just lower it again and it can generate more if it has to in the background
GHOSTDJ
GHOSTDJOP9mo ago
so it will generate more LODs in the background even if they arent actively being rendered?
MarijnIsN00B
MarijnIsN00B9mo ago
No I just mean when you're travelling Or just somewhere a bit further away than where you initially generated all your LODs
GHOSTDJ
GHOSTDJOP9mo ago
ah ok yep still having the same issue
GHOSTDJ
GHOSTDJOP9mo ago
i get this error too along with the patchy holes in the LODs
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MarijnIsN00B
MarijnIsN00B9mo ago
Yeah if the world generator gets terminated then it wont generate LODs Try deleting your old LODs /lodstored
YAGPDB.xyz
YAGPDB.xyz9mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
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