Lighting bug
the lighting went really weird on my generated LOD and i tried going through all the settings to fix it. This problem (see picture) doesn't occur when it is rendering in 1 block, but was appearing when i rendered my LOD in 2 blocks, it isn't the ambient occlusion, at least not not distant horizons version of ambient occlusion.
also before anyone asks, no, it isnt different biomes.
oh and i didn't get any error messages either
1 Reply
Could you go closer and show what that place looks like in render distance