[Edited title] Bliss doesn't seem to work when changing MC version
Hey, as you can see in the screenshot everything rendered by DH is very low poly. Also, for some reason Bliss Shader creates a fog at my max Minecraft render distance as if DH was not enabled...This is the same Bliss Shader I used for my tests with New Horizons (Minecraft 1.20.4) modpack which worked fine.
The only difference with New Horizons is that I'm now on 1.20.1 and using a modpack, could it be caused by a mod in my modpack ? I'm using Prominence 2 so it has quite a lot of mods... Also yes I'm using the right DH file, got it in #links-n-downloads
9 Replies
Low poly seems to fix itself when reloading LODs without the shader, so now it's only a shader problem
(with Bliss enable)
screenshot shaderpack selection menu, including iris version
Iris 1.6.10
I'm using the default Iris version installed with the modpack, do I need to update ?
Solution
ah well nvm sorry for the bothering
Should have thought of that
nah, it's ok
it's just you need special build of iris
which locates there
and we already have gif made so why not