What can I do to get DH to NOT take twenty minutes to load chunks?
I'm on an i7-12700H, so it shouldn't be taking twenty minutes. I do have C2ME installed but I've applied the workaround mentioned in #faq-mod-support (changing config options ISN'T compatibility in my eyes, it's just a workaround)
57 Replies
Increase CPU Load snd try Noisium
Nosium is installed, CPU load is at "I paid for the whole CPU"
maybe try lowering your fps cap or activating v-sync
also how much ram have you allocated
Neither of those help
8GB
try checking your CPU usage
while generating chunks ofcourse
100%
not sure what else then
DH depends on minecrafts slow world generation so its normal that it may take a while
There's not too much you can do to speed up generation but once it's generated it loads pretty fast
Just a random guess from a clueless guy but would increasing the render CPU thread option in the regular Sodium/Minecraft options menu (I think under the tab "advanced") help? It would allocate more threads to regular chunk rendering, and if I understand correctly, DH would leverage that.
Personally I set the render thread thing to 8 I think
DH creates and uses its own threads and thus it would only slow down
Also rendering isn't the slow part, generation is
I need to correct myself, the option I was referring to is:
Chunk Update Threads: used for chunk building, nothing to do with rendering. I set that to 8 on my setup.
And for the DH thing, I was just referring to what I remember reading in one of the FAQs or on a distribution site or somewhere else, saying that the LOD generation somehow is directly influenced by regular chunk loading.
Other than that, I'd have no clue what the problem might be.
Chunk generation is slow, and it's not our fault. Sure pure chunky would generate that area faster but DH has to process it a bit
1) CPU of yours ia a laptop one, make sure its not overheating, as laptops ofter will not allow you to use 100% CPU lont term without thermal throttling.
2) Your CPU had about 2-2.5 the multithread power as my e5-1650 v4, which without use of other mods gets me 64 render distance in 10 minutes exactly, meaning 128 RD will take about 20 for you
DH already multithreads chunk generation, the workaroud for C2ME is so that multithreading is not done twice
dh fuzzy gen when :giggline:
Ahh, that makes sense then
also naming.
"Compatible" feels like the weakest for of relation that is not "incompatible"
A bit like KSP CKAN "supports"
GitHub
CKAN/Spec.md at master · KSP-CKAN/CKAN
The Comprehensive Kerbal Archive Network. Contribute to KSP-CKAN/CKAN development by creating an account on GitHub.
Double the multithreading performance.
/s
lmao
:linus:
So you're basically saying I'm screwed until I can afford to get a desktop lol
It's not your fault, blame mojang
It's entirely their fault yeah lmao
I feel like Minecraft is long overdue a complete rewrite
and this mod use case was from very start to use on single world, where you spend hours just mining and walking around
generating a world to make a screenshot was never targetted use case
you got bedrock... and it's bad
Honestly even just playing the game I get times where my framerate hovers around 15FPS lmao
For WHATEVER reason it's caused by dense forests
Probably another mod being weird because it literally never happens anywhere BUT my modpack
a lot of small shadows? idk
make sure your cpu temps are reasonable
otherwise you might get drop in performance everywhere
no thats not how it works
how far is your normal rd
16 chunks
try it with 8
cause forrests are very laggy
23FPS
try 2
OH RIGHT... every leaf block checks if it should drop
so that no leaves are in render distance
Yeah but it's NEVER THIS bad
cause those look like its fancy leaves
My average framerate is around 150FPS
disable DH rendering
for a moment in DH options
Two chunks gets it to be fairly playable
ok its not the leaves then
thats what i was just testing
So it might be something with the fancy leaves, but I've literally never seen it THIS bad
yea
Ack, keep forgetting about the cursing rule
it's fine, the bot is agreesive, but we do not track the score
sounds like a suggestion lol
there is no point, and it should not be penalized
It was just a joke. So long as the bot catches it, there's literally no harm done
Wee NVIDIA is being weird again
...relaunching Minecraft fixed it lmao
Weird
Installing Cull Less Leaves seems to have helped?
At the very least I'm getting double the performance
seems like the vanilla forrests were the problem, not DH
Still probably another mod that's causing it, since it's never so bad the game becomes unplayable
You can try and set your cpu load preset to extreme or high but be warned it is not the best to play on and your game might crash
Your game shouldn't crash, if it does, something might be wrong with your pc
well it won't crash as such as dh can stop rendering lods and distant chunks
the reason being your cpu can't handle it
Never heard of that problem before
in the iris help me a couple of people have necountered it
Well, I can relate to them