FOV higher than 85º breaks DH if used with shaders
If I use shaders and move the camera, FH breaks and some angles.
This does NOT happen without shadders. I have tested with BSL, BLISS and Photon.
Also this kind of errors appear alway after changing a setting in DH, even if I put it back as it was.
I'll leave a video showcasing it: https://drive.google.com/file/d/1QO5xWNz2GTr5mqhBwf6HVyfEwA85upiy/view?usp=drive_link
Google Docs
DH breaking with fov.mp4
4 Replies
mods list?
cuz, actually that's rather a help-me question, cuz
it works at FOV above 100+ for me
For me too, but this happens sometimes after changing settings. If I close it a re open it, it works, but then if I, for example, change distance to 256 it happens, even it later if I change it back to 128
i allways have to reload my world after changing settings might be that? it usually disables lod loading if i change settings, but a few of them go back to normal after i revert to its previouse state, this might be what is happening, try changing your fov on the main menu and loading into ur world
This keeps happening more and more. I have tried everything and still happens. Now it also happens with any fov and also after closing and opeining the game