Crash for 1.20.1 fabric singleplayer

I was using chunky to preload chunks and the world stopped ticking. I don't know why this happened. In chat it gave me errors but those should also be in the log file. Everything else you need is in the log file. https://mclo.gs/d9djeU4 (Yes, I did do the c2me thing for compatibility)
mclo.gs
Fabric 1.20.1 Server Log [#d9djeU4]
11369 lines | 572 errors
Solution:
did the pre_existing thing which fixed it
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34 Replies
Vizyor
VizyorOP•8mo ago
Just in case
Vizyor
VizyorOP•8mo ago
it could be an incompatibility with distant horizons world generator and chunky but I'm not sure
Yeshi
Yeshi•8mo ago
server log? not sure if relevant but DH does not have serverside support
Vizyor
VizyorOP•8mo ago
No description
Vizyor
VizyorOP•8mo ago
Not in a server it's a single player world The log file I provided has everything (I use prism launcher and the mixin trace mod) @Yeshi (GMT+2)
Yeshi
Yeshi•8mo ago
1 sec i'll read through logs and see if i spot anything i suppose just do a binary search, nothing sticks out in logs really /binarysearch
YAGPDB.xyz
YAGPDB.xyz•8mo ago
Try a binary search and figure out which mod is causing it. So disable half of the mods, see if issue is still there, if yes disable half again etc etc until you find the mod that's causing the issue.
Tenor
Vizyor
VizyorOP•8mo ago
NOOOOOO I hate binary searches
Yeshi
Yeshi•8mo ago
don't we all 😔 it's a necessary evil
Vizyor
VizyorOP•8mo ago
well the most likely cause is a worldgen mod tectonic and terra are the main ones so ti said [C2ME worker #2/ERROR], Render thread, and distant horizons renderthread could be related to thread tweaker
Yeshi
Yeshi•8mo ago
worldgen mods with c2me have been funky recently not sure why could very well just be c2me not playing nice with DH even after config tweaks
Vizyor
VizyorOP•8mo ago
No description
Vizyor
VizyorOP•8mo ago
HMMM I wonder what it could be
Vizyor
VizyorOP•8mo ago
No description
Vizyor
VizyorOP•8mo ago
HMMMMMMM
Vizyor
VizyorOP•8mo ago
Too many chunks queued for updating, max queue count [1000] ([500] per thread). Some LODs may not be updated or may be missing. Please move through the world slower, decrease your vanilla render distance, or increase the CPU load config. what should I do to fix this? nvm distant horizons --> Advanced config --> Threading
Vizyor
VizyorOP•8mo ago
and this
No description
Yeshi
Yeshi•8mo ago
this warning is fine happens constantly for me, ignore it every time
Vizyor
VizyorOP•8mo ago
ah alr You may want to add this to the faq or something if you get the setblock error try this
Yeshi
Yeshi•8mo ago
i think it might be less common if not gone on 2.1.0 but don't quote me on that oh that lol i'll link the message in staff chat so james can add it
Vizyor
VizyorOP•8mo ago
wait there is a 2.1.0?
Yeshi
Yeshi•8mo ago
it's pretty unstable
Vizyor
VizyorOP•8mo ago
ah
Yeshi
Yeshi•8mo ago
in its own branch atm on gitlab if you want to hunt down a jar
Vizyor
VizyorOP•8mo ago
GitLab
Files · Data_Source_Rewrite · James Seibel / Distant Horizons · Git...
This is a mod that adds a Level Of Detail (LOD) system to Minecraft. This implementation renders simplified chunks outside of the normal render distance allowing for an...
Vizyor
VizyorOP•8mo ago
right?
Yeshi
Yeshi•8mo ago
that's the one yeah
Yeshi
Yeshi•8mo ago
the latest featured commit :kekw:
No description
Vizyor
VizyorOP•8mo ago
🔥
Vizyor
VizyorOP•8mo ago
my favorite branch
No description
Vizyor
VizyorOP•8mo ago
No more linux (arch is the only linux distro)
Solution
Vizyor
Vizyor•8mo ago
did the pre_existing thing which fixed it
No description
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