Animation Control, non-looping
Idea is to have a stop button on the animation tool (speed =0), so the object just stays put.
For instance I might want to have an object start at a location, go somewhere and stay there. (particularly useful since we cant really time animation paths well yet)
This would enable an object to move, but also be in a predictable location if the camera swings back around, which has uses. Also helpful for doing something like zooming a camera in on a video or image and then staying put instead of crawling forward. Currently you can go to .1 or similar, but not stop moving.
Along the same line of thought, a negative speed (reverse) might be interesting, although would be trickier to work with since I'd like it to distinctly stop at zero as an increment instead of trying to dial in a precise speed if there's an up or down direction option on the speed control
This would enable an object to move, but also be in a predictable location if the camera swings back around, which has uses. Also helpful for doing something like zooming a camera in on a video or image and then staying put instead of crawling forward. Currently you can go to .1 or similar, but not stop moving.
Along the same line of thought, a negative speed (reverse) might be interesting, although would be trickier to work with since I'd like it to distinctly stop at zero as an increment instead of trying to dial in a precise speed if there's an up or down direction option on the speed control
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