5 Replies
How the [REDACTED] are we able to tell if it's actually the edge of the lod or the vanilla chunks in a superflat world? Try testing again on a normal world generation.
wdym, it's clearly edge of vanilla chunks
any way, if you need a screenshot with normal world gen, there you go(shaders using vanilla clouds)
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You can extend clouds with sodium extra, but clouds will always render in front of the DH terrain so it might look weird sometimes
Without point of reference, I have poor sense of scale. Side effect of my eyes seeing double (likely triple) images.