5 Replies
How the [REDACTED] are we able to tell if it's actually the edge of the lod or the vanilla chunks in a superflat world? Try testing again on a normal world generation.
wdym, it's clearly edge of vanilla chunks
any way, if you need a screenshot with normal world gen, there you go(shaders using vanilla clouds)
You can extend clouds with sodium extra, but clouds will always render in front of the DH terrain so it might look weird sometimes
Without point of reference, I have poor sense of scale. Side effect of my eyes seeing double (likely triple) images.