Weird artifacts with BSL Shader

Hey, so I'm running into these weird flashing artifacts when using the BSL shaderpack with Iris. I first brought this up with Capt Tatsu (the shader dev), and we went through basic troubleshooting like disabling resource packs, resetting shader options and disabling all mods besides sodium and iris. Despite that, the artifacts still seem to be there. They suggested I bring the issue up in here to get some help with it.
31 Replies
hardester
hardester8mo ago
Is this on a server?
Frankie
FrankieOP8mo ago
Yes this is on a server
hardester
hardester8mo ago
:linus: Does the server forces a resource pack on you?
Frankie
FrankieOP8mo ago
It does, I can try it in singleplayer
hardester
hardester8mo ago
That server gives you a resource pack that contains vanilla core shaders. Those shaders are not supported by Iris... Singleplayer worlds will not show the artifacts unless you have a vanilla shaders resource pack enabled.
Frankie
FrankieOP8mo ago
ahh i see okay sorry to bother again, but im just wondering why does this behavior only seem to happen with BSL and not other shaderpacks?
hardester
hardester8mo ago
Give me a moment. Your video is very big, it's hard for me to check it fully.
Frankie
FrankieOP8mo ago
ah sorry! i can send a smaller one if it helps
hardester
hardester8mo ago
My 1080p phone died trying to play this 4K video...
Frankie
FrankieOP8mo ago
here's another smaller video showing it occuring
Frankie
FrankieOP8mo ago
but interestingly enough, i have a mod that disables server resource packs. so, with the resource pack disabled, i still see the artifacts just less than before
hardester
hardester8mo ago
Oh, this kind of artifact. This is not related to vanilla core shaders at all... What GPU you have?
Frankie
FrankieOP8mo ago
rtx 3080
hardester
hardester8mo ago
What's the driver version?
Frankie
FrankieOP8mo ago
let me check - im sure im behind one or two
hardester
hardester8mo ago
Can easily check that with the F3 debug menu.
Frankie
FrankieOP8mo ago
3.2.0 nvidia 551.61 looks like the latest available driver for me is 552.12, do you want me to try updating?
hardester
hardester8mo ago
Driver version should be close enough to latest. Unlikely to be the cause. Any settings changed in the Nvidia control panel? At least one of the setting is known to cause issues with Minecraft shaders: Anisotropic Filtering.
Frankie
FrankieOP8mo ago
i might have messed with vsync settings at one point anistropic filtering is listed as "application-controlled" in global
hardester
hardester8mo ago
Okay, then I guess there's not much else I could help. Try joining the ShaderLABS server and ask for help there. Invite can be found in #software-and-tech I believe, pinned message.
Frankie
FrankieOP8mo ago
alright, sounds good thanks for the help for the record though - i was sent here from capt tatsu
hardester
hardester8mo ago
From Capt's server?
Frankie
FrankieOP8mo ago
yes
hardester
hardester8mo ago
You're not playing Iris with Distant Horizons didn't you?
Frankie
FrankieOP8mo ago
i did at one point, but i'm not right now i can double check which version of iris i have enabled though looks like its 1.6.17 from modrinth
hardester
hardester8mo ago
BSL version 8.2.09p or other?
Frankie
FrankieOP8mo ago
i see the issue on both 8.2.09p and 8.2.08
hardester
hardester8mo ago
Very peculiar indeed. It's probably some kind of setting in the shaders menu for that to happen. Gonna be super difficult to find unless you go ask the people on shaderLABS.
Frankie
FrankieOP8mo ago
alright, i assume bsl support?
Frankie
FrankieOP8mo ago
aight ill head over ty
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