Weird rendering issue ring
I was using Distant Horizons (Fabric loader, 1.20.1) to load this absolutely massive mushroom island in singleplayer, and came across a strange issue where essentially the ring of terrain loading out from me is further ahead than the actual rendered chunks, if that makes sense? Here are the screenshots, it's hard to describe. It also struggled to keep chunks loaded. I thought it was me loading them on an elytra but even slowly loading them doesn't help. I tried removing certain mods to no effect. I remember actually having this same issue once before and fixing it by tweaking some setting, but I cannot for the life of me remember which setting it was.
Here's the mods I was using:
- Sodium
- Starlight
- Lithium
- Krypton
- Indium
- FerriteCore
- Dynamic FPS
- Fabric API
- Cloth Config API
20 Replies
I tried removing Starlight as the first thing I tried, didn't work. I've also run into this issue using only Sodium. I think it might be how my settings are.
What DH version are you using?
2.0.1
however I have also encountered this on a pre-2.0 version too
the ring thing, not the issues rendering chunks
that's new
Try the nightly version here: https://discord.com/channels/881614130614767666/882038774861819954/1014726512420868096
Should be fixed in that version iirc
is there a 1.19 version of nightly?
I'm gonna also be running a modpack that has distant horizons, and I wanna resolve this issue in case it comes up for anyone else
yes, 1.19.2 and 1.19.4
no as in just 1.19
no, theres no just 1.19 version
ah
I swapped the modpack to 1.19.2 to use the nightly version
and does it work now?
I'm checking rn
Im not entirely sure, but if it isn't fixed, you may have to delete old LoDs
it is being weird trying to stay rendered
the issue with the ring tho
like being beyond the rendered chunks?
that's fixed
Wdym with that?
like I'll render a chunk, go away from it, and it won't stay rendered, it's a bit patchy
however I think it's cause I'm rendering a lot of chunks quickly via flying w elytra
it's not as severe if I explore slowly
oh nevermind--the issue with the circle is reappearing
It may be because your CPU is overwhelmed and doesn't have enough time to create low detail LODs
I had a feeling that was related to my settings
yeah, likely
You could try deleting the config file of DH
/config
To edit the config, press the button next to the FOV slider to edit the config.
The config file found in .minecraft/config/DistantHorizons.toml
how do I access the file
like directly
oh wait
there we go
I'm gonna see if this improves while running the server itself
that'll help take the load off my cpu while testing