Forge+Oculus+DH 2: Using DH adapted shaders stops LOD from rendering and renders a weird fog
Hi!
As mentioned above, I'm using Forge+Oculus+DH 2 on 1.19.2, without shaders, DH just works fine, but with shaders, that have specifically been optimized for DH (bliss shader for example), the LODs dont seem to render, and some weird closeby fog appears. Any Idea why that happens?
9 Replies
With shaders disabled:
Solution
but iris 1.7 wont support mc 1.19.2
thanks for the dedicated gif lmao
🗣️
ok i guess aether mod playthrough gotta wait some more time then 🥲
thanks tho, ill try fabric then!
if you wanna try fabric
bottom text, got it