LOD rendering a ground layer.

I was previously running optifine with a custom pack but after running into some issues with specific particles swapped over to Oculus to keep shaders. However upon swapping noticed that in areas not blocked by terrain such as oceans or plains seemingly render in the bottom side of blocks or terrain in the distance. Relevant mods/shaders include: - Distant Horizons 2.0.2-a-dev - indev Complementary - Oculus 1.6.15a - Embeddium 0.3.11 - Embeddium Extra 0.5.4.2
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Solution:
we don't support embeddium/oculus for this reason
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4 Replies
Solution
Yeshi
Yeshi8mo ago
we don't support embeddium/oculus for this reason
Yeshi
Yeshi8mo ago
stuff's just borked
GabEn
GabEnOP8mo ago
Ah, was going off the github compatability info about oculus being compatable Thank you for the quick response
Yeshi
Yeshi8mo ago
no problem 👍
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