Space between LODs and Generated chunks
When flying around or at certain heights theres a circle around me that the terrain fades away. Is there a setting i'm missing?
4 Replies
I'm pretty sure I saw someone asking about this in another thread but I can't find it.
it's overdraw
Solution
or rather overdraw prevention
and shaders implement it's own way to do this
essentially, you have high vanilla render distance and vanilla can't keep up