Visual glitches and "poor" performance

First of all, using a 4090 and 7800x3D with 64GB of RAM. I also used the installer to install everything for Minecraft v1.20.4. I'm getting roughly 75-80ish FPS, which isn't a big deal, but I honestly expected a lot more out of my machine. Also using only 12 render and sim distance, with 128 LOD on Distant Horizons. However, my main issue is with some of the visual bugs I'm seeing. First pic I've attached is the leaf bug, where I'm seeing weird striping and lines in the distant leaves. Second pic I've attached shows what I see whenever I try to go underground. Visually, everything else looks great. Yes, I'm on the latest drivers. Yes, I've restarted my PC after installing everything. Only other mod I'm using is the Tectonic datapack for world gen. No other datapacks, mods, or resource packs are in use.
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32 Replies
immyneedscake
immyneedscake•8mo ago
i have the same setup as you and yeah also getting around 70ish fps :thumbsupanis: playing on 4k tho so not sure about you
eLemonnader
eLemonnaderOP•8mo ago
I'm on 3820x1600 res which might be part of the performance issue. Performance is playable, so I don't mind that as much, but the visual bugs, especially underground, make it unplayable.
immyneedscake
immyneedscake•8mo ago
yeah i have none of those bugs oly thing is that water lods have a seam when i reload a saved world but starting a new world has no seam i still have a seam when i clear the cached lods do you still have the artifacts with the shader enabled?
eLemonnader
eLemonnaderOP•8mo ago
Also some distant rendering "lines" that aren't just in the leaves. And let me test without shaders real quick.
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eLemonnader
eLemonnaderOP•8mo ago
Yeah all visual bugs are related to the shader in some way, after testing with it off. I'm using the Bliss-Shader-DH.zip that came with the installer. Okay realized the underground bug has something to do with Ambient Occlusion and the SSS_SSAO Denoiser. Still haven't found any settings that resolves the issue without introducing other bugs.
immyneedscake
immyneedscake•8mo ago
try the latest one from the repo
immyneedscake
immyneedscake•8mo ago
GitHub
GitHub - X0nk/Bliss-Shader: A minecraft shader which is an edit of ...
A minecraft shader which is an edit of chocapic v9 - X0nk/Bliss-Shader
eLemonnader
eLemonnaderOP•8mo ago
Just tried it and still have both bugs 😦
TheNewSky
TheNewSky•8mo ago
Not sure about the bugs but what’s your gpu usage? There was some other thread where someone was saying their gpu usage was much lower with a newer version of the iris beta
jackm7195
jackm7195•8mo ago
just adding onto this, tried the newest beta and having the same issue here. Very strange, since the latest 1.20.4 alpha for iris works totally fine on my rig
eLemonnader
eLemonnaderOP•8mo ago
I'm thinking of trying the 1.20.1 build and seeing if that fixes my issues It looks to be around 100%
TheNewSky
TheNewSky•8mo ago
That’s weird Did you use f3 to measure it or something else?
eLemonnader
eLemonnaderOP•8mo ago
Just F3
TheNewSky
TheNewSky•8mo ago
If you have Nvidia GeForce experience use the built-in overlay bc f3 isn’t reliable And make sure your gpu clock speeds and temps are normal
eLemonnader
eLemonnaderOP•8mo ago
Ah okay I'll check it out. Currently trying 1.20.1 build Dang same problems with 1.20.1. And yeah nvidia overlay is showing 94-100% GPU utilization too.
TheNewSky
TheNewSky•8mo ago
At what clock speeds?
eLemonnader
eLemonnaderOP•8mo ago
2700 GPU clock, 10.5k mem clock
hardester
hardester•8mo ago
How likely this is a sign of bad VRAM in your graphics card?
eLemonnader
eLemonnaderOP•8mo ago
unlikely. i play tons of other game with no issues and average 4090 performance.
hardester
hardester•8mo ago
Is this an FE card or AIB?
eLemonnader
eLemonnaderOP•8mo ago
GIGABYTE 4090 Gaming OC
eLemonnader
eLemonnaderOP•8mo ago
Just ran the same benchmark as this guy: https://youtu.be/WtyTHJAo0t4?si=fnS8Z84Ro8xU4Pe2&t=238 with my same monitor res and setup and got 54fps vs his 54fps. I don't think this is a GPU memory issue
Timo_Tech
YouTube
ULTRAWIDE 3840X1600 Benchmarks | RTX 4090
Just some ULTRAWIDE 3840X1600 Benchmarks, Not the most common reslotion but I thought I'd share the numbers ;) Monitor: Dell Alienware AW3821DW 37.5" 2K WQHD+ (3840 x 1600) 144Hz Curved Screen https://www.microcenter.com/product/647653/dell-alienware-aw3821dw-375-2k-wqhd-(3840-x-1600)-144hz-curved-screen-gaming-monitor System Specs: i9 13900K...
eLemonnader
eLemonnaderOP•8mo ago
i'm also not seeing any weird artifacting in any other games.
hardester
hardester•8mo ago
- Does this artifact appears without Distant Horizons installed or enabled? - Does this artifact appears with shaders disabled? - Does this artifact appears with other shaders?
eLemonnader
eLemonnaderOP•8mo ago
1 - Artifacts are there with Distant Horizons disabled, but the shader enabled 2 - All artifacts (both the leaf/distant terrain line artifact and the underground ambient occlusion artifact) disappear when I disable the Bliss shader 3 - What other shaders does Distant Horizons support? I'll test asap.
hardester
hardester•8mo ago
Since test number 1 still returns visual artifacts, GPU issue is more likely than before. Next test is to test in pure vanilla. If it still happens, then it is confirmed a GPU issue.
eLemonnader
eLemonnaderOP•8mo ago
since I can rule out Distant Horizons causing the issue, I've tried BSL and Sildur's Vibrant Extreme shaders and neither produce any artifacting whatsoever. seems to be specifically only a problem with the Bliss shaders.
hardester
hardester•8mo ago
Seems like you updated point number 1, rendering my text completely irrelevant.
eLemonnader
eLemonnaderOP•8mo ago
sorry tried to get it updated before u replied
hardester
hardester•8mo ago
Since it's exclusively Bliss shaders related, feel free to file a report in #Bliss, showing the artifacts at play.
eLemonnader
eLemonnaderOP•8mo ago
okay thanks
TheNewSky
TheNewSky•8mo ago
Someone on the DH server said the latest Nvidia driver was ruining their performance so if you updated recently maybe try rolling it back
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