gaps in terrain generation

for some reason there is gaps in my terrain generation that im unable to fix
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30 Replies
Byzantine
Byzantine6mo ago
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Byzantine
Byzantine6mo ago
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Byzantine
Byzantine6mo ago
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majo24
majo246mo ago
afaik you only need to wait a bit, they should generate after a bit you can try increasing CPU Load to speed up Generation
Byzantine
Byzantine6mo ago
ok thanks also i got one last question with shaders im getting only 30fps is there a way i can further optimise it? i got 32gb ram, my GPU is rx 6700tx and my CPU is a ryzen 5 5600
majo24
majo246mo ago
not sure about that
Byzantine
Byzantine6mo ago
i wasnt expecting for it to be this unoptimised i mean to be fair tho i am rendering alot of things @majo24 is there a way to temporarily disable distant horizons
majo24
majo246mo ago
yea, in the DH Settings it should be the first setting
Byzantine
Byzantine6mo ago
cheers
MayBike
MayBike6mo ago
should already be fixed in nightly build if you're using stable release ( #links-n-downloads ) unless multiplayer, then either upping cpu load in dh config, or stay the area a bit longer so DH can cache lods and stuff
Byzantine
Byzantine6mo ago
Yeah I’m using nightly I’m pretty sure, it’s the one that you use from iris installer
Byzantine
Byzantine6mo ago
these are the ones im using
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TheNewSky
TheNewSky6mo ago
30fps is low for that gpu What resolution are you running at? Also disable distant generation while testing framerate
Byzantine
Byzantine6mo ago
920 1080 1920 1080 ok i also tested it on like a server which has low render distance all LODS were off and it was the same
TheNewSky
TheNewSky6mo ago
Might be low gpu usage Do you have vsync or an fps cap enabled? My friend has an AMD card and those were messing with his frame rates for some reason
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