gaps in terrain generation

for some reason there is gaps in my terrain generation that im unable to fix
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30 Replies
Byzantine
ByzantineOP9mo ago
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Byzantine
ByzantineOP9mo ago
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Byzantine
ByzantineOP9mo ago
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majo24
majo249mo ago
afaik you only need to wait a bit, they should generate after a bit you can try increasing CPU Load to speed up Generation
Byzantine
ByzantineOP9mo ago
ok thanks also i got one last question with shaders im getting only 30fps is there a way i can further optimise it? i got 32gb ram, my GPU is rx 6700tx and my CPU is a ryzen 5 5600
majo24
majo249mo ago
not sure about that
Byzantine
ByzantineOP9mo ago
i wasnt expecting for it to be this unoptimised i mean to be fair tho i am rendering alot of things @majo24 is there a way to temporarily disable distant horizons
majo24
majo249mo ago
yea, in the DH Settings it should be the first setting
Byzantine
ByzantineOP9mo ago
cheers
MayBike
MayBike9mo ago
should already be fixed in nightly build if you're using stable release ( #links-n-downloads ) unless multiplayer, then either upping cpu load in dh config, or stay the area a bit longer so DH can cache lods and stuff
Byzantine
ByzantineOP9mo ago
Yeah I’m using nightly I’m pretty sure, it’s the one that you use from iris installer
Byzantine
ByzantineOP9mo ago
these are the ones im using
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TheNewSky
TheNewSky9mo ago
30fps is low for that gpu What resolution are you running at? Also disable distant generation while testing framerate
Byzantine
ByzantineOP9mo ago
920 1080 1920 1080 ok i also tested it on like a server which has low render distance all LODS were off and it was the same
TheNewSky
TheNewSky9mo ago
Might be low gpu usage Do you have vsync or an fps cap enabled? My friend has an AMD card and those were messing with his frame rates for some reason
Byzantine
ByzantineOP9mo ago
my vsync is turned off thats what i believe and idont know how to make it use more
TheNewSky
TheNewSky9mo ago
Low gpu usage could be caused by a number of things Usually cpu bottleneck
Byzantine
ByzantineOP9mo ago
my cpu was at like 90 @TheNewSky any other tips i should do to fix bottlenecking
TheNewSky
TheNewSky9mo ago
Sorry 90 what Percent usage or degrees?
Byzantine
ByzantineOP9mo ago
cpu
TheNewSky
TheNewSky9mo ago
Yes but is that the utilization or temperature for the CPU
Byzantine
ByzantineOP9mo ago
the utilisation
TheNewSky
TheNewSky9mo ago
Yea then that’s why your frames are low It’s busy doing something
Byzantine
ByzantineOP9mo ago
ye its like this while playing
TheNewSky
TheNewSky9mo ago
With DH it’s usually because you have LODs loading in or still generating If it’s unrelated to DH then it’s prob because your world has something in it like a large farm
Byzantine
ByzantineOP9mo ago
i do believe it could be that but even then when i have it all disabled like normally its still very low fps ive been testing on freshly generated worlds
TheNewSky
TheNewSky9mo ago
Do you have distant generation disabled?
Byzantine
ByzantineOP9mo ago
yes
TheNewSky
TheNewSky9mo ago
Bc the only thing that could be using your cpu that much on a brand new world is distant generation or the normal world gen That’s weird
Byzantine
ByzantineOP9mo ago
do you want me to screnshare maybe me genrated world adn looking at settings
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