DH chunks disappearing when looking in a cardinal direction

This seems to happen randomly and I can't figure out what causes it. Pointing your camera close to parallel along either the X or Z axis causes DH LOD chunks in that direction to not render. I haven't seen any similar reports in this channel so I'm posting this here. I have the correct versions of each mod. It seems to be an issue with bliss shaders as turning shaders off solves the problem. Its the version that came with the iris snapshot I downloaded from here. https://gyazo.com/3e0b745b51eac146fdefd4b27bbcad06
5 Replies
Pseudokev
PseudokevOP11mo ago
update: it seems this happens only at vanilla render distances below 8 chunks for whatever reason
KingZee
KingZee11mo ago
DH needs 8 Chunks to work properly
Pseudokev
PseudokevOP11mo ago
was unaware, thanks for the heads up
hardester
hardester11mo ago
Interesting behavior to see. Will give this one a try without shaders.
TheNewSky
TheNewSky11mo ago
Works fine for me at 2 chunks But I probably have an older version of bliss

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