Distant Horizons 1.20.2 not working on fabric (w/sodium/performance mods) or forge(optifine)
Hi guys, I need help.
I have tried deleting config/reinstalling the mod/trying the mod on forge/created a new world. The mod does not work at all, I can tell that because I changed my render distance from 4/6/8/16 and it only updates to those chunks nothing further or "distant horizon" looking :/. I followed the faq steps I am not sure if this is a bug from distant horizons or is it my pc.
-No error message except "open gl 1282" in optifine forge 1.12.2
-Single Player
-My Specs: Ryzen 5600x, 5700XT, 16GB Ram.
The LOG.txt attached if for forge and so is the video.
Video Of Issue:https://drive.google.com/file/d/15HMkrmAOv2J4x4q8Nc2EmyaicsMrapHA/view?usp=sharing
Google Docs
unknown_2024.03.27-22.10.mp4
8 Replies
i dont see any weird issues in the logs, did you give it time to generate something? maybe turn up cpu load in the DH settings?
if that doesnt work, can you try with just DH?
i did that
it caused some high stutturing
ok ill try that
Yeah its using your CPU more, so its gonna stutter more
Generating LODs is pretty resource intensive thanks to vanillas bad world gen code
what performance mods are you using?
Sodium, Indium, Lithium, basically the whole list if you sort modrinth to performance mods
@offvault Do you still need support or is this issue fixed?
its not fixed, and its not my cpu because it's not even being utilized
Could you try with embeddium instead of optifine?
What is your CPU temperature while Distant Horizons running?
Some person, if I recall they were in this server, had their CPU overheating, causing very poor performance.