AI Tagging conflict with 3D Connexion plug-in

I noted a post earlier about a conflict with AI tagging - confirming that for me AI tagging would not even start properly until I disabled the plugin. UE 5.3.2
3 Replies
Synaesthesia
Synaesthesia7mo ago
Thanks for the report! Is there anything you can show us in the Output Log when you attempt to start the tagging system?
heavyartillery
heavyartillery7mo ago
The Asset Browser shows "starting process" at the top left but nothing further happens. The process arrow just just keeps spinning (and I left it over night so it is not just running slowly). Output log stalls out on the following (full log attached) ... [2024.03.27-17.39.27:333][ 2]LogD3D12RHI: Cannot end block when stack is empty [2024.03.27-17.39.28:178][ 89]LogSlate: Window 'Plugins' being destroyed [2024.03.27-17.39.28:184][ 89]LogSlate: Window 'Plugins' being destroyed [2024.03.27-17.39.28:184][ 89]LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted. [2024.03.27-17.39.36:053][841]LogPython: Favorites will be stored in C:\Users\simms\OneDrive\Documents\PolygonFlow\ContentLibrary\UnifiedAssetWidget\favorites.json [2024.03.27-17.39.36:289][843]LogPython: total asset 6 rows 6 [2024.03.27-17.39.36:882][869]LogPython: total asset 10 rows 10 [2024.03.27-17.39.40:280][ 28]LogPython: total asset 1161 rows 1161 [2024.03.27-17.39.41:026][ 91]LogPython: total asset 1506 rows 1506
Synaesthesia
Synaesthesia7mo ago
@Balu can check into this when he's online - thanks for the info!
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