DH erros of shader packs not supported

I just installed DH and loaded the game in. DH keeps giving me error that the shader pack i am using is not supported and that chunks wont load because of it. I tried switching over to shaders supported like BSL and shrimple and complementry. I keep getting the same issue. I also tried disabling the shaders all together and it still wont work
39 Replies
hardester
hardester9mo ago
Download the supported shader pack over at the Iris Discord server.
Prosustive
ProsustiveOP9mo ago
i did i downloaded the BSL and the "shrimple" shader packs
Prosustive
ProsustiveOP9mo ago
No description
Prosustive
ProsustiveOP9mo ago
i still get the same msg or error so to say
C Suis
C Suis9mo ago
does bliss work
Prosustive
ProsustiveOP9mo ago
ill check again, give me 1s chunks are loading, just 1 min it dint give me a error this time
C Suis
C Suis9mo ago
then you should use that one
Prosustive
ProsustiveOP9mo ago
btw how long does it usually take to load all the lod chunks?
Prosustive
ProsustiveOP9mo ago
No description
Prosustive
ProsustiveOP9mo ago
this is only the normal 32chunks i have enabled in minecraft settings i still cant see the qol chunks of DH till now
Prosustive
ProsustiveOP9mo ago
No description
Prosustive
ProsustiveOP9mo ago
also this^, you can see the qol loading in the far but they dont connect to the normal chunks at all( my qol distance is at 128 chunks)
hardester
hardester9mo ago
[REDACTED] you're greedy. Distant Horizons stalls its own chunk generation if you set your vanilla render distance too high.
Prosustive
ProsustiveOP9mo ago
so what do i do? lower my render distance?
C Suis
C Suis9mo ago
depends on cpu
hardester
hardester9mo ago
The point of installing and using Distant Horizons, apart from being able to see further than vanilla render distance, is to keep vanilla render distance low. That way you can get the performance uplift from simulating lower render distance.
Prosustive
ProsustiveOP9mo ago
ooohk should 16 work? i have a gtx 1650 12th gen core i5. and another intergrated which i dont know much about
hardester
hardester9mo ago
16 is maximum in my opinion.
Prosustive
ProsustiveOP9mo ago
12?
MayBike
MayBike9mo ago
you could get away with 4 tbh
Prosustive
ProsustiveOP9mo ago
wait really?
C Suis
C Suis9mo ago
yes 4 is fine
Prosustive
ProsustiveOP9mo ago
ooooh
hardester
hardester9mo ago
Some people go all the way down to 2.
Prosustive
ProsustiveOP9mo ago
i dint know, i just downloaded it not even an hour ago tyy, ill test it out rn
MayBike
MayBike9mo ago
just some lod render over real chunks on the border between real and lod chunks which for some could be ignore
hardester
hardester9mo ago
Remember this by the way, for future reference.
Prosustive
ProsustiveOP9mo ago
i have it on 8 right now yess, tyy what do i do about this
Prosustive
ProsustiveOP9mo ago
No description
Prosustive
ProsustiveOP9mo ago
render distance is at 4 and shadow distance at 8(i cant turn it down since shader isnt allowing) everything is working now except these few chunks
MayBike
MayBike9mo ago
known bug, will be fixed in future updates of DH workaround's to go to the affected area and place a block to force lod regen
Prosustive
ProsustiveOP9mo ago
ooohk, it wont happen in all worlds right? or like every time oohk, ty you yall, it has been a great help 🙏
MayBike
MayBike9mo ago
some reports it happens after closing mc when lod gen's still not finished
Prosustive
ProsustiveOP9mo ago
i will keep that in mind i just reloaded all the chunks and it worked out everything is working now and no lag at all!
MayBike
MayBike9mo ago
wait til you get the 2.0.3 update or 2.1.0 idk at this point
Prosustive
ProsustiveOP9mo ago
xD, i will deff update as soon as it comes out is there anyway to get a notification when it updates? or do you just @ everyone or something?
MayBike
MayBike9mo ago
you can get #tester-roles and sometimes dev drops new test version randomly in either #dev-chat or #beta-testing
Prosustive
ProsustiveOP9mo ago
ooohk, ty
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