LODs not being generated even though world is generated
Feel like I'm doing something obviously wrong but I can't figure it out.
I fly around a new world a lot to make sure it's generated, and then delete the DistantHorizons.sqlite file to remove the generated LODs, when I load back in no LODs are generated except for slightly beyond where the normal game chunk distance is set to (see pic attached with debug view set to white to set them apart). If I fly somewhere and come back the LODs are generated and stay there, but no matter what I do I can't get them to generate fresh without moving to that area. I'm testing map generation tooling so I'd like to have a command to generate the LODs without having to manually move around the map.
I saw
Any ideas or commands/tools I can use to debug it further?
lodstored
command mentioned in other threads but it doesn't do anything. Task manager shows CPU / GPU usage isn't high, minecraft is using well below its limit of memory, I've tried changing every setting as well as resetting settings. Turning on world generation doesn't change anything. Using 1.20.2, used the official download, tried the nightly build as well but that didn't change anything. I turned on all logging and had a browse through the generated log files but can't find anything suspicious- LOD generation isn't failing, it just isn't running for any area I haven't been to.Any ideas or commands/tools I can use to debug it further?
Solution:Jump to solution
I just tried with a completely pristine world file from scratch and it seems to work with distant generation enabled, so I guess there was something weird somewhere in the meta data of the two worlds I was testing on
8 Replies
There arent any commands with DH, it should just generate LODs automatically when you join a world
Except in multiplayer ofc
Try increasing CPU load
Yeah tried the CPU settings, set it all the way up, nothing
Distant generation is enabled?
Doesn't make any difference with it on. But I'm testing a map generation tool so the chunks I want to see are already generated
And I verified it's nothing to do with the map generation by loading a normal map and flying about to make sure it's generated
Map generation tool?
Do you mean chunky?
No, I mean the custom tool I'm writing
Solution
I just tried with a completely pristine world file from scratch and it seems to work with distant generation enabled, so I guess there was something weird somewhere in the meta data of the two worlds I was testing on
Even though I had deleted all the regions and let them be generated by minecraft I guess there must have been some meta data somewhere tripping it up
thanks for your help, appreciate it