General Support: AA Lines
I've been having a graphical issue when playing the modpack AOF7 (2.0) the issue also happened on AOF6 and on Fabulously Optimized. I hope you can see the white buggy graphical issue on the edges of blocks. I've tried to fiddle with Nvidia 3D settings
Let the 3D application decide
, Use the advanced 3D image settings
, and Use my preference emphasizing: Quality
. As well as turning off Anisotropic filtering and Anti-Aliasing as I saw it mentioned in a forum post. The problem persists.
Evidence of the problem and computer specifications will be shown below. (Monitors are Asus VG27A)
P.S. Turning shaders on does actually completely prevent the graphical issue. But keeping shaders on 24/7 is not a viable solution.
Fabulously Optimized
AOF6 Modlist
AOF7 Modlist
Reason I ask here is:
1) you guys most likely know more than the average joe about Minecraft's rendering
2) since it does not happen with shaders, I was hoping there was some type of reason you guys would know specifically
Known:
Sodium does not cause it. Nor does indium, ModernFix, Fusion, or Iris.
Using Create Fabric causes it to happen, but since it happens in FO (which doesn't have it) must mean it's something else.
Others who play the same packs do not see this.
I just ran a full DDU and the problem still occurs.![No description](https://cdn.answeroverflow.com/1221015488876904508/2024-01-23_02.png)
![No description](https://cdn.answeroverflow.com/1221015489271304202/image.png)
![No description](https://cdn.answeroverflow.com/1221015489497792522/image_45.png)
1 Reply
sodium recently did work to fix this "space ants" problem, at least to some degree. Idk if it actually fixes it for everyone, but a fix that makes the texture filtering better was implemented on
dev
iirc. You can try seeing if a build of that fixes it for you.