Why is Distant Horizons not loading anything more than a few chunks?
I have CPU Load set to Aggressive (I have an Intel Core i7-10875H CPU @ 2.30GHz, 2304 Mhz, 8 Cores, 16 Logical Processors) and Quality Preset at Medium (Running with an RTX 2070 Super). I've already pregenerated a very sizable area with Chunky (5,000 block radius) but it still doesn't go any farther than this. Anything I could be doing wrong?
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Not sure if this is at all related but thought I should post anyway just in case (apologies in advance)
If I walk into the chunks it will load them and then they will stay loaded but they do not load themselves
Was distant horizons installed while generating the chunks?
I ran Chunky on the server side a while ago so no
The LODs need to be generated too so if you didn’t have DH installed they wouldn’t have generated
well I don't think there's a way to use chunky on the client side only
If that’s on a server then what I’ve seen people doing is generating the lods on a single player world with the same seed and then dragging the file to the multiplayer folder for the server
Chunky works in client side
For single player
yes I know that but I'm specifically trying to get it to work in this server
You’ll need to create a single player world with the same seed and generate the LODs there
so distant horizons just currently doesn't work in servers?
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
That file has all the LOD data
If you generate the LODs in single player you can drag it to the folder for the server to make it work
so how come Distant Horizons can't just generate chunks itself, it lists itself as a client side mod
It needs access to the chunk data to generate the LODs but since you’re on a server all that data is stored on the server
And the server only sends you that data for what’s in your render distance
what happens if there are things in the server built that aren't in the singleplayer world (for obvious reasons)
Smth like that
Won’t show up
well that sucks
You can try downloading the server world and then generating the LODs
If that’s an option
yeah I can do that but I just don't want to bother
If you head to those areas the LODs will update tho
hope distant horizons offers server side functionality later
So it’ll fix itself eventually just won’t show up initially
will distant horizons save them if I leave and rejoin as well
Solution
Yea the LODs are saved locally
Here
It’ll update that file