Why is Distant Horizons not loading anything more than a few chunks?

I have CPU Load set to Aggressive (I have an Intel Core i7-10875H CPU @ 2.30GHz, 2304 Mhz, 8 Cores, 16 Logical Processors) and Quality Preset at Medium (Running with an RTX 2070 Super). I've already pregenerated a very sizable area with Chunky (5,000 block radius) but it still doesn't go any farther than this. Anything I could be doing wrong?
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Solution:
Yea the LODs are saved locally
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26 Replies
Wynter
WynterOP9mo ago
Not sure if this is at all related but thought I should post anyway just in case (apologies in advance)
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Wynter
WynterOP9mo ago
If I walk into the chunks it will load them and then they will stay loaded but they do not load themselves
TheNewSky
TheNewSky9mo ago
Was distant horizons installed while generating the chunks?
Wynter
WynterOP9mo ago
I ran Chunky on the server side a while ago so no
TheNewSky
TheNewSky9mo ago
The LODs need to be generated too so if you didn’t have DH installed they wouldn’t have generated
Wynter
WynterOP9mo ago
well I don't think there's a way to use chunky on the client side only
TheNewSky
TheNewSky9mo ago
If that’s on a server then what I’ve seen people doing is generating the lods on a single player world with the same seed and then dragging the file to the multiplayer folder for the server Chunky works in client side For single player
Wynter
WynterOP9mo ago
yes I know that but I'm specifically trying to get it to work in this server
TheNewSky
TheNewSky9mo ago
You’ll need to create a single player world with the same seed and generate the LODs there
Wynter
WynterOP9mo ago
so distant horizons just currently doesn't work in servers?
TheNewSky
TheNewSky9mo ago
/lodstored
YAGPDB.xyz
YAGPDB.xyz9mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
TheNewSky
TheNewSky9mo ago
That file has all the LOD data If you generate the LODs in single player you can drag it to the folder for the server to make it work
Wynter
WynterOP9mo ago
so how come Distant Horizons can't just generate chunks itself, it lists itself as a client side mod
TheNewSky
TheNewSky9mo ago
It needs access to the chunk data to generate the LODs but since you’re on a server all that data is stored on the server And the server only sends you that data for what’s in your render distance
Wynter
WynterOP9mo ago
what happens if there are things in the server built that aren't in the singleplayer world (for obvious reasons)
TheNewSky
TheNewSky9mo ago
Smth like that Won’t show up
Wynter
WynterOP9mo ago
well that sucks
TheNewSky
TheNewSky9mo ago
You can try downloading the server world and then generating the LODs If that’s an option
Wynter
WynterOP9mo ago
yeah I can do that but I just don't want to bother
TheNewSky
TheNewSky9mo ago
If you head to those areas the LODs will update tho
Wynter
WynterOP9mo ago
hope distant horizons offers server side functionality later
TheNewSky
TheNewSky9mo ago
So it’ll fix itself eventually just won’t show up initially
Wynter
WynterOP9mo ago
will distant horizons save them if I leave and rejoin as well
Solution
TheNewSky
TheNewSky9mo ago
Yea the LODs are saved locally
TheNewSky
TheNewSky9mo ago
Here It’ll update that file
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