Black blocks in distance + weird LOD texturing
Hey guys, I just installed this mod recently for the first time, and it is working fantastically with shaders, as you can see in the screenshot. I have two small questions:
1. As circled, a lot of distant blocks in the LOD show up as black squares. Has anyone seen this before?
2. A lot of distant blocks (such as grass) are rendered as a single-color, eg. grass blocks from the side are entirely green instead of showing some brown as well. Is there a reason for this?
Thanks, let me know if you have any questions!
![No description](https://cdn.answeroverflow.com/1220015954021322922/image.png)
2 Replies
i dont know about the black dots, but blocks can not have 2 colours in the distant horizons terrain. It is impossible with the current rendering system DH uses for the grass block to have a green top and brown side.
ok gotcha -- thx for that, makes sense!
i wonder if the black dots are a texturing issue, i had changed my texture pack back to default and it didnt help but i didnt restart my game in between