Black blocks in distance + weird LOD texturing

Hey guys, I just installed this mod recently for the first time, and it is working fantastically with shaders, as you can see in the screenshot. I have two small questions: 1. As circled, a lot of distant blocks in the LOD show up as black squares. Has anyone seen this before? 2. A lot of distant blocks (such as grass) are rendered as a single-color, eg. grass blocks from the side are entirely green instead of showing some brown as well. Is there a reason for this? Thanks, let me know if you have any questions!
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2 Replies
Puhpine
Puhpine9mo ago
i dont know about the black dots, but blocks can not have 2 colours in the distant horizons terrain. It is impossible with the current rendering system DH uses for the grass block to have a green top and brown side.
Jake
JakeOP9mo ago
ok gotcha -- thx for that, makes sense! i wonder if the black dots are a texturing issue, i had changed my texture pack back to default and it didnt help but i didnt restart my game in between
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