DH only rendering visited chunks
I read in the FAQ that DH is just a client mod and this is how it's supposed to be but it's under the multiplayer tab and i saw youtube videos where it works on all chunks visited or not. I'm running DistantHorizons-fabric-2.0.2-a-dev-1.20.1 with BetterAdventures+ modpack that i got from one of your links on this server. And my shaders are Bliss_Shader-main. I would just like to know if this is an issue( if it is i would like to fix it) or is this how it is supposed to be.
![No description](https://cdn.answeroverflow.com/1219676428745052303/image.png)
29 Replies
yeah it is only going to render chunks that have been generated
wow so all those youtube videos are with people with really big render distance?
what?
they generate the chunks before recording
using elytra or gamemode to render the chunks
i fixed my issue and all chunks are rendering
![No description](https://cdn.answeroverflow.com/1219694602429137117/image.png)
how
thats will be usefull for my case
multiplayer right ?
no no sp
MP only shows passed chunks
at least that's what it says in the FAQ
oh
sp works fine but the problem is i want to render chunks for dh in mp server without visitng them
idk man it says it is client sided in the FAQ
btw do you by any chance know how i can speed up the LOD chunks?
you mean the generate speed ?
yeah
wait i'll sc the thread tab
![No description](https://cdn.answeroverflow.com/1219697683741147166/image.png)
i placed these settings so my game doesn't stuuter but some chunks still don't load. Is there like a 3rd option that can fix that?
finally someone who :ReadTheFAQ:
right next to fov bar there's dh icon you will see cpu useage
just put a higher value + it takes time to render so just stand still and wait some minutes to load