gpu 100%, solution?
I have tried to adjust different settings to make the load on my gpu lesser, but still extreme framedrops, from 80 to 3 ish. My initial problem was not enough ram and my cpu took a beating which I have fixed by allocating 8gb ram to minecraft instead of 4 and lowered settings for the cpu, but now the problem has shifted to gpu.
In F3 it says my GPU go to 100% especially when I turn around
I only use Better Adventures+ modpack and DH, feels like my expensive computer should be able to handle this but I dont really get what settings to focus on, V-sync on/off, fps cap, render distance, nothing seems to change the problem, where should I put my focus?
my specs
OS: Win 11
cpu: Intel core i7-13700F
gpu: NVIDIA geforce RTX 4070
RAM: 32GB
31 Replies
you WANT the GPU to be at 100%. That's how you get the most frames out of your card
so this is not the reason for my framedrops?
at times it says about 40% and dont lag, then all of a sudden when i turn around or something it goes 100% and lags
what shaders are you using? Sounds like either a heavy shader in terms of a certain effect such as water, or that area of your world is very heavy, like lots of leaves or block entities
1 sec, I wwill check. the area in the world is by the coast and next to forest so this might be it
Bliss
hmm Bliss has always performed exceptionally well for me, even better than Complementary, probably thanks to the deferred rendering.
could you send a screenshot of your F3 menu?
![No description](https://cdn.answeroverflow.com/1219639103096881212/image.png)
and as I turned around (lagging around)
![No description](https://cdn.answeroverflow.com/1219639308101881886/image.png)
fps drop and gpu 100%
I do see a lot of leaves so it may just be that. I would recommend getting the more culling mod and turning on leaves culling
I mean it works fine when I look forward but as soon as I spin around to check behind me it becomes unplayable
I do have entity culling mod through the modpack
I had a similar issue once, where every time I turned my camera just slightly the whole game would hitch for a significant amount of time. I think just restarting my PC fixed it but I don't remember
Sounds like frustum culling works as intended.
This is Sodium's behavior by the way. Helps improve performance by a lot, so maybe something you don't want to disable.
Also, you're playing with Distant Horizons, which means extra load on your GPU overall compared to just without it.
I have the same issue where my computer has periodic lag spikes and I'm pretty sure that every time the spike happens the GPU hits 100 percent
and it only happens with shaders, the weirdest thing is the lag has nothing to do with what is rendering, I get well over 60 fps and then the spike drives it down to 10 with input lag and other issues at the same time
So i just tried lowering my render distance from 64 to 32 and no lag ofc, testing my way up again I got to just under 60 wwith no lag, and meanwhile I wait for the chunks to load I run around a bit, thats when i realized I started lagging specially much next to my little campsite with a campfire a bed and a few chests, is it possible that ex. the campfire contributes my game to lag this much? I will solve this problem by just finding what render distance I can use wwithout lag and sticking to it, still wway better than without the mod