No LOD showing up with 1.20.1 version, getting errors
I'm using the latest version of DH on 1.20.1. I read through the FAQ for LOD not showing up but nothing I tried worked.
I checked logs and I saw I had a bunch of errors coming from DH. Anyone know what it means?
46 Replies
No shaders, btw
can you send your full latest.log?
also appear to be getting a massive line across my screen for some reason
sure
just looking at this seems like a issue because im using a mac, and its support of opengl?
unsure
as long as you're not using shaders, DH works on mac no problem
i'll have a look at the log, one moment
is this a world you downloaded or did you create it?
its a server of mine
so this is on multiplayer?
yep
try with just DH installed, no other mods
but i cant launch it without indium
and indium kinda requires sodium
you can as long as sodium isn't present
first step is to get the mod working at least, if that's successful do a binary search to single out the mod causing the issue
/binarysearch
Try a binary search and figure out which mod is causing it.
So disable half of the mods, see if issue is still there, if yes disable half again etc etc until you find the mod that's causing the issue.
thats not what i mean, without indium dh just freezes
the game proccess never loads
try with just DH + indium in that case
must be a mac thing
doesnt indium require sodium though
other way around
ah
sodium requires indium
hm
this includes performance mods btw
the only jar that should be in the mods folder is the DH jar
cant really remove sodium
yeah, in the log the only other mod i had was autoconfig i forgor to remove, indium and sodium, and well dh
i do use the m1, i do know that the m1 macs have specific issues with opengl
it's more of a limitation rather than issues per se
16 units thing
limit's at opengl 3.3, DH requires 3.2 or higher. just barely a high enough version to support DH
macs have higher?
its 4.1
mb, limit's 4.1
does DH render LODs after removing every other mod?
besides the ones mentioned in the logs, no
indium and sodium were the only persisting factors
and i cant remove either
can you test this world on singleplayer?
its a server but i can try loading up a world
if it's still spitting errors then ig the save got funky value in it
otherwise try with nightly build in #links-n-downloads
loaded up a brand new single player world
same issues
yeah, try nightly build ig
nightly > stable for the time being
lol
yeah well
i think that may have gone worse honestly
lemme get the logs
quicker death i guess xD
just for added context, crash happens as soon as i joined the server
oh neat now it crashed in the startup proccess
reinstall everything ig
what am i meant to reinstall though lol
i just installed all this
java just crash with no error spam
delete MC and mods config file should surfice then
can I just create a new instance in prism?
does basically what you're asking
ye
found the issue
version of sodium
updated sodium and it works i think
still very angry in my logs but it works