LOD not rendering with shader using optifine 1.19.2
Using this shader fork https://github.com/Steveplays28/ComplementaryReimagined I was unable to correctly render the LOD with shading, and the skybox has a weird silhouette stuck to it
GitHub
GitHub - Steveplays28/ComplementaryReimagined
Contribute to Steveplays28/ComplementaryReimagined development by creating an account on GitHub.
7 Replies
I'm unsure if optifine support exists at the moment, (i'm 99% sure it doesn't) and it only officially supports the Bliss shaders. the mods and shaders you need can be found on the Iris discord server.
Optifine isnt supported you need the iris combapibility test from their discord meaning you better start running fabric boy
I was told by MarijnIsN00B (UTC+1) that it was working?
im sure it isnt anymore
I think you mean this message?
https://discord.com/channels/881614130614767666/1218319398956175482/1219352425140584588
I probably meant that it doesnt work as well as the iris beta, its kinda a mixed bag
If you're lucky it can look okay but most of the time it wont look as good as the iris beta
set lighting mode in DH config to Old Lighting and adjust LoD brightness and saturation.
with Optifine, there wont be any shader effect on LoDs, so lods will kinda just exist in the background
Ah I see. I've been trying to get shaders to work with forge for about 6 hours collectively, would it be appropriate if a pin was made about the state of DH compatibility with forge? Or maybe have the github compatibility page updated? I think that would save you guys from a lot of questions and it would save the users a lot of time. Thank you