MarijnIsN00B•60d ago
Increase CPU load
Tediore•60d ago
I'm already using aggressive but it honestly doesn't change much between settings @MarijnIsN00B (UTC+1)
I've got a ryzen 5600x oc to 4.75ghz
MarijnIsN00B•60d ago
Try with just DH installed
Tediore•60d ago
i did and the issue with the wholes resolved
but it still takes years when I set the render above 128
MarijnIsN00B•59d ago
Setting CPU load higher is basically the only way to make it faster
DH is restrained by mcs slow world gen code
Best DH can do is throw more CPU at it
And optimisation mods like c2me and noisium
Tediore•59d ago
why is native chunk generation faster then DH @MarijnIsN00B (UTC+1)
MarijnIsN00B•59d ago
Afaik it isnt
But if you found smth that shows its slower, let us know so it can be fixed
Tediore•58d ago
it feels slower
I don't have any proof
rendering is the same but generation then render is slower
NotAlek•58d ago
use chunky to pre-generate the area
@Tediore
Tediore•58d ago
gives terrible holes
sometimes
NotAlek•58d ago
the mod?
chunky?
Tediore•58d ago
yeah
NotAlek•57d ago
idk than
This is the place to go for: news, information, and discussion about the Distant Horizons Minecraft mod.
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More PostsMy DH isn't renderingHeya, my DH isn't rendering, I tried putting the rendering distance to 32 chunks and it didn't do ansky&clouds flickeringeverything is flickering like crazy..
https://youtu.be/-cfIQ1u1a_0?si=UoPJxbGGUNwNxKcnLOD Quality Not Changing With ProximityWherever I spawn in, the LOD chunks load in just right with the close ones having higher quality andconstant fogI read the faq and its like no matter what i change it cant see that farLODs are very low quality near me, I have the quality turned up"error: Batching world generator : 156:5@C[8,28](FEATURES) Timed out and terminated" chunks not loadgetting an error "error: Batching world generator : 156:5@C[8,28](FEATURES) Timed out and terminated1.20.2 nightly crashing, anyone know why?lods are loading but aren't in shader distancei may be stupid, and i reread through the FAQ a few times, but no matter what kind of setting i tweaIt is impossible for me to run DH with SodiumI run with:
# Fabric 0.15.3-1.20.2:
1. DistantHorizons-2.0.1-a-1.20.2
2. fabric-api-0.91.6+1.[beta2.0.2]Multiple worlds in the same server overlapgame version 1.20.1
mod version 2.0.2-a-dev
I don't know that server use which kind of plugin.
But i1.16.5 Singlep. Crashing when changing DistancePlaying an SP world on 1.16.5. Only other mod I have besides this one is OptiFine. But when I changeIs this normal on a multiplayer server?So im using 2.0.2 DH fabric (1.20.1) build on my multiplayer server. I've use it on a single player Vertical render / qualityIs there any way to control how far down DH will render? Or there is no point and it doesn't affectDH doesn't workI have installed Iris and fabric To run DH but it does not work.
Here is some data:
fabric 1.20.3
DStrange holesIs it supposed to look like this? Tried with and without additional mods, change settings, and allocWorld loads old DH config into new version.I updated my DH to the shader compatibility version and i got a problem because my old world loads oUse complementary unboundCan i use complementary unbound shader with iris and distant horizon beta in 1.20.1 fabric ?DH doesn't load chunks on serverhi, i have a server and its world file and i loaded the world file in singleplayer to generate the cMod barely changes render distanceI recently installed this mod, it is the only mod I currently have installed. The only thing that chLow GPU and CPU with low framerate.Low GPU and CPU with low framerate. My hardware doesn't seem to be used entirely. Maybe its the ram