My skybox looks does this when i use Bliss with Distant Horizons

I wanted to test the experimental version of Distant Horizons that was supposed to be compatible with shaders. However, when i applied the Bliss shader (downloaded via the link they supplied) the skybox started freaking out and with the ground appearing on it. I've looked everywhere and tried everything but nothing has worked. Help?
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2 Replies
Slooshie
Slooshie8mo ago
try setting transparency to complete in DH render settings
Bypell
Bypell8mo ago
THANK YOU! This worked for me.
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