black blocks artifacts idk
i spotted these things before everything was normal maybe i installed some mods enabled a resource pack but i disabled them already or may be some shader or DH options
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this bug still exists without shaders
one of the mods you use has grass-like object that has semi-transparent pixels in it
when this transparenty is then given to a solid block below it breaks the lightin on adjacent blocks
https://discord.com/channels/881614130614767666/1214149448976961616
how can i find out witch mod causes this?
disable shaders, enable "LOD only" debug mode, and walk to the black block
i dont use any mod that adds new blocks
it can be resourcepack
I already made a merge request that may be able to work around this problem, by ignoring transparency when transfering color
but core issue might still appear with water, ice, and tinted glass
ahhhhh connechted textures
also is there a way for this to update accordingly to the position of the player
like to reset what you see after removing the cause?
it should be updating
you can disable distant generation for a while as CPU might be overloaded
can i some how reload everything?
in graphic options of the mod find option regarding transparency, cycling it will invalidate the render cashe
Thx :D