how to blend distant render with shader in local area
see screenshot how the water and fog is disjoint with the rendering of the distant area, any advice?
using complementary shader pack with iris
![No description](https://cdn.answeroverflow.com/1217221999646998589/2024-03-12_16.24.06.png)
3 Replies
Or if you want to use complementary, see pins in #general
Ok