Glitch when chunks are loading
Using distant horizons and iris and some other mods but im not sure if this was caused by DH or Iris
43 Replies
Got the same issue!
Which shader pack are ou using?
Bliss?
It started happening to me today I also got the same issue:cri:
agony
I use bliss too
i literally cannot test bliss on this device :reducedtoatoms:
What device?
m1
I fixed mine by setting the distant horizon quality preset to Medium, maybe try tweaking both DH and Bliss shader's settings and see if its resolved
Or reset your bliss shader
Setting transparency to complete instead of disabled in distant horizons settings fixed it for me!
@Sewowx10
Also pinging @IMS as that might be useful knowlage for helping people who encounter the bug in the future
:haha_yes:
Got that yesterday as well,
I got the issue when I switched to a shader not yet supported by this mod combination, and persisted until I rebooted the game
I will probably be able to reproduce it and post the error message here once I'm home
i have problem
Is that BSL?
bliss
Ok thanks ill try out all the advice
i got a new problem though when i load in a world after it loads 10 chunks or so my game will freeze
I had that too, I had to allocate more RAM to my game lol
Same problem
very glitch when using Bliss DH Shaders.
To fix the image glitch issue, you need to go to DH - advanced options > graphics > rendering > change transparency to complete, credits to @hardester
I wasn't the first to solve it, it was someone else.
I discovered the behavior first, but couldn't determine which of those settings that solves the issue. The other person that changed this one setting determined it's the setting that fixed the sky bug.
:hed_hapi:
i just discovered for whoever want to fix this
you need to put this option
you need to put transparency in complete
if you dont do that the game will have this shtty bugs
Yeaj, I figured that one out too
it is on complete by default for me, i just installed it, and it still bugged
the weird thing is distant horizon is not even work without the shaders
or it is actually, but its just like 1 chunk for some reason
it actually fixed itself after i alt tab'd
Follow from here, @도미노한국인 Dominokorean.
oh, it was on complete by default for me, but its okay i will just wait until it is more acessible to use, it wasnt rendering really well the chunks, but it may be my pc
I dont have transparency option : )
@Cutiepatootie advance>graphics>rendering>transparency "complete"
Dh Crashed @Sewowx10, if you update Iris to the newest indev version IMS said he fixed the issue
it should stop doing that thing
That's a different issue entirely.
Wait, wrong person.
placeholder
same thing here
I have transparency on "Complete", because that's default
That's a different, shaders related issue, related to overdraw prevention.
u r in the mirror dimension
this