Collision Between Non Axis Aligned Quadrilateral Hitboxes

I have two List<double[][]>s representing several 3d quadrilaterals. They are not axis aligned. I would like to perform collision between them, and push the second one away appropriately. How can I do this? It needs to be efficient enough to work once or twice a frame in a game. Please help
1 Reply
JavaBot
JavaBot9mo ago
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