DH not loading any LODs, chunks are rendering vanilla
I was making a modpack with DH and found that it was just rendering chunks normally, so I isolated the mod and played it without any other mods but nothing visible still occurred.
I'm using Forge on 1.20.2 playing singleplayer
(I've gone through the FAQ, everything is on in the config as default)
I can put my render distance up and have it render chunks normally but the mod is not actively changing anything. There is no sign of any LODs. ???
20 Replies
are you on the nightly build?
i believe 2.0.1 was borked on forge
try a build from #links in this case
2.0.2 fixes tons of stuff
Alright will do 👍
Trying it so far and the game is pretty unstable
Everything has been fine until loading into a world which only managed to render the sky and the chat before freezing
Okay restarted the game again, now I can move around and see but the original issue is still there
can you send your latest,log?
(
.minecraft/logs/latest.log
)Will do
try again in a minimal environment with only the nightly DH build
Yep was just thinking that would be better
Seems to be working in the minimised version
add back half your mods at a time until it stops working again
inverted binary search more or less
Alright so it looks like none of the other mods were the issue but I believe adding Optfine was the root of the problem
Which is understandable as 1.20.2 is a preview version for Optifine as of now
But that begs the question of how I would load shaders on Forge
i don't believe you can
Ah shame well I will have to wait until Optifine 1.20.2 gets a full release
embeddium worked the last time i tried it although it's not officially supported
I see okay, I'll have a look
although for shaders you are kinda out of luck
for proper shader support you'll have to wait for oculus to update to a dh compatible version of iris (which likely won't be anytime soon)
I see okay, well thank you for the support :)
Solution
no problem 🙂