Not loading structures
i am trying to play with the greenfield map but it is generating the map without any of the structures, only the terrain, is there a way to fix this, the map is from 1.17.1
25 Replies
optimize the world first
how do you do that?
select the world, edit, optimize world
from the world select screen
ok thanks, should i re add the world or is it fine to do it after opening it?
no need to redownload if that's what you're asking
also i've generated 320 chunks worth of lods for greenfield. if you wish i can send the .sqlite so you don't need to wait for it all to generate
i kinda like watching it load in as weird as that sounds lol
satisfying
thanks for the offer tho
you're on a fast machine so ig that makes sense yeah
this server has the fastest tech support ive seen lol
it's only when certain people are active but ig so :kekw:
fyi optimizing the world took me about 20 ish minutes on an i5-11300h
get some popcorn while ya wait
its on 25% already :pagman:
the first half is pretty quick but once you're at 50% it slows to a crawl
ah
cant wait for next greenfield update in 4 years
:pepelaugh:
Its cause its single threaded, thanks mogang
0.5.4 released almost 1.5 years ago now
:pepecry2:
ah... lovely
this is like the best case scenario for adding multi threading too
tens of thousands of tiny independant tasks to complete and yet it's single threaded. might be peak mojang behavior
also should i delete the DHZ save data?
yea delete the lods for greenfield
or will it auto update with the new stuff?
/lodstored
Single Player:
- Overworld:
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
Multiplayer:
- .minecraft/Distant_Horizons_server_data/SERVER_NAME/
ok
it won't auto update no
thanks
its working thanks for the help :peepohappy:
:catjam: