Skill issue?

How come youtubers with 3080s, playing in 4k and recording can get playable FPS at insane DH render distances WITH shaders? Am I missing something? I have a 4090, playing at 1080p and not recording but I get an average of 40 FPS at render distances seemingly smaller than these youtubers... Game version: 1.20.4 Mod list (Fabric):
Iris (DH compat)
DH (from the Iris DH compatibility channel)
Sodium
Indium
Entity Culling
Concurrent Chunk Management
Starlight
Iris (DH compat)
DH (from the Iris DH compatibility channel)
Sodium
Indium
Entity Culling
Concurrent Chunk Management
Starlight
(All mods are the latest available versions, I have made sure) Nvidia drivers are all up to date, nothing wrong here. No crash logs, just an FPS issue. (I don't have millions of chrome tabs or anything insane going on in the background whilst playing) (I am NOT using shaders as of right now) DH render radius setting: 320 Vanilla render distance: 40~
Solution:
your vanilla render distance looks pretty high
Jump to solution
19 Replies
LofiHD
LofiHD7mo ago
For comparison Youtube (a blissful day in minecraft || distant horizons 2.0 + iris) According to the video description his specs are: r9 5900x @4.35ghz (manual undervolt), rtx3080 10gb, 32gbs of ram @3200mhz
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LofiHD
LofiHD7mo ago
And then you have me
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LofiHD
LofiHD7mo ago
I feel like I'm definitely missing something here
Solution
Yeshi
Yeshi7mo ago
your vanilla render distance looks pretty high
Yeshi
Yeshi7mo ago
maybe turn it down to something like 12 or 16
LofiHD
LofiHD7mo ago
Ok, that did something for sure, but idk if I'll have to increase the DH render distance now And then that might start tanking my frames again
Yeshi
Yeshi7mo ago
if distant generation is on and the cpu load preset is too high that might cause spikes as well how much memory did you allocate?
LofiHD
LofiHD7mo ago
Omg..
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LofiHD
LofiHD7mo ago
Wait...
infinite_star
infinite_star7mo ago
my pc is way lower specs but i only have 8 chunk render and have DH at 512
LofiHD
LofiHD7mo ago
I thought the DH chunks added ON to the vanilla render distance Do the LODs technically start from your position?
Yeshi
Yeshi7mo ago
yes
LofiHD
LofiHD7mo ago
Ahh That's why my frames were doodoo dogwater Because it was technically rendering 50% of those chunks twice
Yeshi
Yeshi7mo ago
lods are super cheap. bad frametimes were probably just from having to render 40 chunks at full detail
LofiHD
LofiHD7mo ago
Yup 👍
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