Shader go brrt.. but why
this is with the astra lex shader, it works but has some werid lighting interaction, curious if anyone has a tip to fix this (changing brightness doesnt change anything sadly)
Solution:Jump to solution
ok gotcha for some reason i now have to re-render the stuff i did render beforehand weird but i can live with that as long as i dont have to do it everytime i join the server xD
5 Replies
old shaders can be a bit jank
there's a lot of work being done in this area, your best bet for dh + shaders would be bliss shaders with the iris nightly build
fair this is astra lex v91, i also have complementary unbound which works nicely and well rethinking voxels which works but ultra rtx settings are kinda pain haha
only "problem" i have with complementary atm is that the chunk boarder at the end of the vanilla render distance looks... interesting xD
but thats more a setting problem of the shader ig
i got the iris nightly version or rather the DH test version, and the bliss shader but with the shader DH doesnt get rendered in.. i also got the dev version of bliss now
Solution
ok gotcha for some reason i now have to re-render the stuff i did render beforehand weird but i can live with that as long as i dont have to do it everytime i join the server xD