Terrain artifacting in the sky, follows my camera when I turn left or right
Hi, I'm currently using Rubidium and Iris to run Complementary shaders.
When I turn from left to right, there is this odd artifacting in the sky which seems to follow my camera as I turn from left to right. Anyone know a fix?
Every once in a while, I'll get a green flashing in the sky as well
Thanks. It is a modded version of Minecraft. Photos are attached of my modlist.
1 Reply
Rubidium and IrisYou're using embeddium and oculus, they arent the same thing The only way currently to get proper working shaders are with the Iris beta build On Forge it will most likely only partially work if it works at all as long as the Iris compatibility isn't ported to Oculus