Java AWT Move mouse automatically without triggering MouseMotionListener
I'm making a game with JOGL. I made a GLJPanel, and got everything set up. However, I have trouble with the camera rotation. Here's my mouse listener:
As you can see, it should work fine. However, the Robot class re-calls this MML with inverted mouse X and Y, so the camera just snaps back with the mouse. Is there a way to fix this?
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Unknown User•11mo ago
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nope
tried that
Unknown User•11mo ago
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hmm
That would work
thank you
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